Keeps record of actions and events in the field of distance education and similar notions, such as learning technologies, virtual education, online learning, e-learning, CMC, cyberspace education, Web based training, asynchronous learning, open learning, virtual classrooms, mobile learning, and ITC
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Monday, June 10, 2013
Gamification Design Steps: Mechanics, aesthetics and storytelling (III) | Gamification by @victormanriquey
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